In this video we go over recent developments in China's ongoing video game crackdown.
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What's up guys and welcome back to wall street millennial on this channel, we cover everything related to stocks and investing over the past few weeks it appeared like chinese stocks were finally making a comeback with social media, giant tencent rebounding almost 25 percent, but then on september 9Th tencent, plunged more than eight percent in a single day and chinese stocks were read pretty much across the board. Video game related chinese stocks are tanking with us listed netize down almost four percent in huia down close to eight percent. Obviously, it's not been a great day for investors holding chinese stocks. So what is behind these declines and is the move lower justified before the u.s markets opened? On september 9th the south china morning post published an article saying that chinese regulators will slow down approvals of new video games in an effort to combat game addiction.

This comes just a couple of weeks after the government unveiled new regulations limiting the time miners can spend on video games to just 3 hours per week. In this video we'll go into the specifics of these regulations to see just how bad it will be for the video game industry, keep in mind that we are not financial advisors and this video is, for entertainment purposes, only make sure to do your own research and Consult with a professional before making any investment decision. According to the south china morning, post report, chinese regulators had a meeting with executives from tencent and netize the two largest video game companies in china. In the meeting they said they would temporarily suspend the approval of all new online games as part of their broader efforts to combat video game addiction, particularly among the country's youth.

Existing games are still allowed to be sold and played it's just new releases that will be affected. Heavy regulation of the gaming industry is nothing new to the communist nation. In 2000, they banned the sale of all video game consoles, such as xboxes playstations and nintendo consoles. They feared that video games hampered the mental and physical development of children.

They kept the band in place for 15 years until finally lifting it in 2015, but these efforts to curb video game addiction have been a complete failure. According to research from limelight networks, on average, adult chinese gamers play 12.39 hours of video games per week. That's almost double the united states, whose gamers only play 7.71 hours per week on average. Most of this is driven by mobile gaming, which has become extremely popular in china as more and more of the population gained.

Access to smartphones in high-speed internet, for example, 10 cents hit game. Honor of kings has approximately 100 million daily active users, which is an insane number. It's a mobile game, that's very similar to league of legends. While video games have become very popular.

The government has strict regulations on what types of games are allowed in the country games with excessive violence, blood gambling, nudity criticisms of the government and, in some cases, games that reference. China's imperial history are banned. Any developer with a new game must apply for approval of the regulators before it's released. There is a long list of video games banned in china.
One of the most surprising is animal crossing which was banned after some users posted anti-government messages within the game. The battle royale game fortnite was also banned for blood gore and vulgar content. However, the competitor pubg is allowed. The seemingly arbitrary approval process for video games has long been a headache for chinese developers and foreign developers who want to access the 43 billion chinese video game market.

In the past. The regulations have mostly been about making sure the games don't damage chinese culture or criticize the government, but this new suspension of video game approvals seems to be geared more towards reducing the addictiveness of games and decreasing the amount of time people spend gaming. The regulators are likely in the process of drafting new regulations for video game approvals. We don't know exactly what these will entail, but they could target microtransactions and limited time events which makes games more addictive.

It's very difficult to predict exactly what they'll do the last time that china banned new video game releases was in 2018 and the suspension lasted for about nine months. During that time, chinese regulators drafted new rules, tightening restrictions on portrayals of in-game violence. This caused shares of tencent to decline. Almost 45 percent after the ban was lifted.

The stock price eventually recovered, but this recovery took almost two years. The de facto nationalization of the for-profit education companies shows that the interest of shareholders takes a back seat to the government's policy objectives. The declines in stock price for tencent and neties are understandable, given the risks and uncertainties. While we don't know exactly what the new regulations will be, they will almost certainly be a major headwind to the growth of these companies.

Both netize and tencent generate the substantial majority of their gaming revenue within china. The other recent regulatory action came on august 30th when they announced new regulations limiting play time for minors to three hours per week. They're only allowed to play one hour a day between eight and nine pm on fridays, saturdays and sundays, and public holidays. This is a tightening of the original restrictions implemented in 2019, which limited minors to 90 minutes of gaming on weekdays and 3 hours per day on weekends, that could add up to a total of 16 and a half hours per week.

The recent restrictions represent more than an 80 decrease in the allowed video game time. Gamers must log into their accounts using their real names and national id numbers. If they're under the age of 18, the game will only allow them to play at the approved times in the past. Many kids would get around this by using their parents or friends ids, but recently tencent started using facial recognition to make sure that the person playing the game is the person logged onto the account.
While the kids play a lot of video games, they don't have much money to spend on microtransactions. So while they do make up a significant proportion of video game hours played, they make up a much smaller proportion of the revenue. Tencent disclosed that just 2.6 of their domestic online gaming revenue came from gamers under the age of 16., while they didn't disclose the percentage from all miners, it's probably in the five to six percent range. Even if this proportion of revenue declines significantly you'll have only a minor impact on their group level, financials chinese video game companies face substantial risks over the near future, while the children's screen time limitations are unlikely to have a material impact on their revenues.

The suspension of new game approvals is much more, concerning new regulations for new games will likely be drafted in the coming months, and these will almost certainly be a headwind for chinese video game companies, including tencent and netease. Alright guys that wraps it up for this video make sure to hit the subscribe button as we'll publish update videos whenever new regulations are announced. As always. Thank you so much for watching and we'll see you in the next one wall, street millennial signing out.


By Stock Chat

where the coffee is hot and so is the chat

35 thoughts on “China’s video game crackdown just got a lot worse”
  1. Avataaar/Circle Created with python_avatars nicolashrv says:

    On the other hand, having such interventionism from the government in the stock market, shows this is a ridiculous way to drain out $$$ out of foreign investors……..they put $100 millions in gaming stocks……..then CCP signs a decree punishing the gaminig industry…….stocks plummet……investors have to sell their $100 millions of shares, for $50 just to avoid losing all……..stocks are bought by CCP itself……..more money for Xi Poo and his mafia partners.

  2. Avataaar/Circle Created with python_avatars nicolashrv says:

    Reminds me of Disney………they are desperate to appeal the chinese CCP (not the market) but then Sturd Wars 8 was removed from theaters after 10 days……….I guess is not racist to remove a black character from a poster if it's done by order of the CCP

  3. Avataaar/Circle Created with python_avatars christpunchers says:

    Limit gaming, force people to go to gym. You’ll have more babies overnight

  4. Avataaar/Circle Created with python_avatars kingmike40 says:

    Some people have a stick up their butt. China has an whole oak tree up theirs.

  5. Avataaar/Circle Created with python_avatars Alain Belanger says:

    Beside fortunate Cookies Whst you have to get a smile?

  6. Avataaar/Circle Created with python_avatars Andrew S says:

    When will people learn that Chinese will lure you in with the promise of high profits, but never let you make/keep that money in the end. (from someone who grew up, lived, and worked in China and Korea.)

  7. Avataaar/Circle Created with python_avatars Glenn Chartrand says:

    Its harder to monitor peoples discussions on "in-game text and voice chat".
    The shear volume of text/voice communications in a MMO simply overwhelms China's ability to keep track of it all.

    Because gamers have their own lingo and terms ( they basically talk in code to start with) its real easy for hundreds of adults to discuss organizing a protest when they are mixed in with thousands of kids organizing teams and raids.

    "Protecting Children" is the excuse for requiring everyone to log in with their real names and facial recognition and limiting the number of players to a more manageable level.

  8. Avataaar/Circle Created with python_avatars Arun Kubendran says:

    Great initiatives by the Chinese government by limiting the time for useless video games.

  9. Avataaar/Circle Created with python_avatars Joseph C says:

    People should have the right to be exploited with AI addictive schemes by big business.

  10. Avataaar/Circle Created with python_avatars White Bass says:

    This is what happens when China wants men to go out and make babies lol.

  11. Avataaar/Circle Created with python_avatars Dr. Tetramin Flakes says:

    tencent income stream is moving in investment banking, cloud and internet finance and transaction. video game is the draw but will be future of on line transactions is in "metaverses" if tencent don't jump in and set up the foundation, they might as well move to another platform of income stream like investment banking. looks like Xi and CCP is shutting down and closing up like north Korea and going leave china way behind so tencent is in the cross fire.

  12. Avataaar/Circle Created with python_avatars Dr. Tetramin Flakes says:

    main thing for the video game ban is make sure CCP member makes money

  13. Avataaar/Circle Created with python_avatars Dr. Tetramin Flakes says:

    i say if Chinese can't play video game, they all the time to protest against xi

  14. Avataaar/Circle Created with python_avatars John Whitworth says:

    China 🇨🇳 is so smart . They also stopped any effeminate males on any media. They truly care about next generation & not worried about being woke. They will outpace our great country 🇺🇸

  15. Avataaar/Circle Created with python_avatars SIGSAG says:

    almost can not understand a word, why music so loud

  16. Avataaar/Circle Created with python_avatars WokeAF says:

    So if a Chinese player is better than you in a game, all it takes is for you to post "CCP sucks" in the shared chat log and u won't be bothered by Chinese players ever again, yeah!

  17. Avataaar/Circle Created with python_avatars Sweetpresence says:

    Imagine being the leader of a totalitarian overcontrolling country that takes away one of the only escapes their citizens have of their shitty government and not thinking this will become the biggest backfire in modern history.

  18. Avataaar/Circle Created with python_avatars amrasmin says:

    A few videos ago you were recommending to invest in a Chinese gaming company lol

  19. Avataaar/Circle Created with python_avatars John says:

    it's funny as a consumer, a lot of western gaming studios bend over backwards to accomodate to china. and then the CCP calls their product spiritual opium lmao

  20. Avataaar/Circle Created with python_avatars Retired in Bali says:

    Never understood the gaming thing. Seems like a waste of one's life. Another reason the Chinese government is cracking down is they may want the young people socializing with one another in person in the hope of creating couples to boost the birthrate.

  21. Avataaar/Circle Created with python_avatars roberto everton says:

    The serious voice followed up by "for entertainment purposes" has me in stiches

  22. Avataaar/Circle Created with python_avatars Formata Gfys says:

    Chines market is like a pig on lsd, u don't know in what direction will go

  23. Avataaar/Circle Created with python_avatars Derek Gawrys says:

    Why are you so believing if China’s motives? This seems like a consistent behavior over multiple videos, giving the Chinese CCP regime too much credit for their manipulative actions

  24. Avataaar/Circle Created with python_avatars A King says:

    Living in China really sounds like it would be hell

  25. Avataaar/Circle Created with python_avatars Ghost Rider says:

    Fuck the video games.its non sense. The children are better off without it.

  26. Avataaar/Circle Created with python_avatars Albert Maynard says:

    Two things that might come out of this. Companies will either be sold or move to other countries and so will the youth of China – neither of which is good for the future of the country. Aging population already and then the loss of technology development. Good luck with that

  27. Avataaar/Circle Created with python_avatars New Mark says:

    The message is clear, stop playing video games, start making babies.

  28. Avataaar/Circle Created with python_avatars Virt Real says:

    Actually, mother China is playing mind games with their citizens by their own rules.

  29. Avataaar/Circle Created with python_avatars sclSolitarium says:

    I still don’t understand why this would cause a sell off considering kids don’t make up for the vast amount of transactional gamers.

  30. Avataaar/Circle Created with python_avatars lesarchg says:

    Sounds a lot to me like an attempt to extort the gaming market.

  31. Avataaar/Circle Created with python_avatars no name says:

    The reason why the Chinese people probably play more than Americans is for the depressing lives they live under the CCP, when everything else is shit why not Scape somewhere else, too bad they over reach doesn't know any limits.

  32. Avataaar/Circle Created with python_avatars J M says:

    China is really trying to have the largest economy, but at the expense of it's citizen's sanity.

  33. Avataaar/Circle Created with python_avatars Vectorical says:

    If you lived under a gov like that it is no wonder they want to drown out the real world.

  34. Avataaar/Circle Created with python_avatars Abe Sapien says:

    Prohibitions never work, or create worse problems than the original ones. That said: video game addiction is quite real. And sometimes it is not even addiction, it's just a lazy habit. I have a friend who does almost nothing but video games when he is not at work. It's really sad because he is a brilliant guy, and we have lots of discussions on interesting subjects. He enjoys biology, theology, philosophy, and even the occult–ha! But those interests always get crowded out by video games. I wish he could see that with just the smallest ounce of mindfulness, he could enjoy BOTH–video games, and subjects and research that will fulfill him. Don't waste that brain, peeps.

  35. Avataaar/Circle Created with python_avatars haha huhu says:

    you can see the numbers 12 hours avg. I will not blame the government for this

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